Kings Feast Update 1.1!


Kings Feast receives it's first update!

Following on from some feedback I received on the original post I've implemented some changes to King's Feast.

ChangeLog

  • Added rules section to main menu.
  • Added visible timer to recipes. Now it's explicit that recipe's have a time limit and players can easily see these.
  • Added restart button to end screen so a new game can begin without going back to menu.
  • High score now saves between sessions!
  • Increased player move speed and decreased recipe timer. This should make the game faster paced and slightly increase difficulty.
  • Decreased new recipe spawn timer. After completing a dish the next one will spawn faster keeping the game faster paced and reducing waiting.
  • Increased failed recipe spawn timer. In the previous build if a recipe timed out the new one would appear immediately which led to a lot of automatic double failures when player's attempted to add an ingredient from the previous recipe. This should prevent accidental failures

Next step in the development is going to be an Android Build!

Once that's done I'll upload it to itch first then hopefully the Play Store Check out my twitter for updates!

Files

Kings Feast (Windows) 11 MB
Jan 17, 2019
Kings Feast (Mac) 15 MB
Jan 17, 2019
Kings Feast (Linux) 16 MB
Jan 17, 2019

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